All Games

Guide

Play Cell Anatomy

1Out numberWhich out of the inning (1, 2, 3)
2CountBall-strike count at end of at bat
3 Pitch log Type + velocity for every pitch
92 SI (Ball)
95 FF (Strike/Foul)
93 SI (In play)
4Pitch locationStrike zone chart; dot color = pitch result
5Base paths & hash marksRunner advancement; 1/2/3 hashes = 1B/2B/3B
6RBI markerFilled diamond per run batted in
7Scoring notationPlay result at bottom of cell (when diamond is present)
8ABS challengePurple W / L badge + purple dot in zone
9SubstitutionLeft line = pinch hitter (PH); right line = pinch runner (PR)
10Pitching changeSquare-block line between rows with S/P/K stats
11Centered notationWhen no diamond is shown, the scoring shorthand is centered. For example, G63 means groundout (G), shortstop (6) to first baseman (3). Some scorekeepers write this as G6-3 with dashes between the positions.
12Active cellHighlighted background on the current batter's cell during live games
13Batter & pitcher stancePill shapes near the strike zone. The larger, lower pill is the batter (R or L side of plate). The smaller, higher pill is the pitcher (throwing hand). Handles switch hitters per at-bat.

Hits and the Diamond

The diamond represents the base paths. Thick lines trace runner advancement. Perpendicular hash marks on the home-to-first segment indicate the hit type. A filled diamond with white text means a home run.

Substitutions

Substitution lines mark when a new player enters the game. A left vertical line means pinch hitter, a right vertical line means pinch runner or defensive sub. A square-block horizontal line between rows marks a pitching change, with the outgoing pitcher's strike/pitch/K totals.


Pitch Types

FFFour-seam fastball
SISinker (two-seam)
FCCutter
SLSlider
CUCurveball
CHChangeup
FSSplitter
KCKnuckle curve
KNKnuckleball
STSweeper
SVSlurve

Notation

BBWalk (base on balls)
BIBatter interference
BKBalk
CICatcher interference
CSCaught stealing
CSDPCaught stealing double play
DIDefensive indifference
DP
643
Double play (split: prefix + positions)
E6Error by shortstop (6)
F8Flyout to center field (8)
FC46Fielder's choice, 2B (4) to SS (6)
G63Groundout, SS (6) to 1B (3)
GDPGrounded into double play (same as DP but specifically on a ground ball)
HBPHit by pitch
HRHome run (filled diamond, white text)
IBBIntentional walk
IFFInfield fly rule. Called on catchable pop-ups with runners on 1st and 2nd (or bases loaded) and fewer than 2 outs. Batter is automatically out whether or not the ball is caught.
KStrikeout (swinging)
Strikeout (looking)
L7Lineout to left field (7)
P4Pop out to 2B (4)
PBPassed ball (advance)
POPickoff
POCSPickoff caught stealing
POEPickoff error
SBStolen base
SF9Sacrifice fly to RF (9)
SFDPSac fly double play
SH13Sac bunt, P (1) to 1B (3)
SHDPSac bunt double play
TPTriple play. Three outs recorded on a single play.
WPWild pitch (advance)

Positions

1Pitcher (P)
2Catcher (C)
3First base (1B)
4Second base (2B)
5Third base (3B)
6Shortstop (SS)
7Left field (LF)
8Center field (CF)
9Right field (RF)
10Designated hitter (DH)

Stats

ABAt bats - used in AVG, SLG, BABIP
RRuns scored
HHits - used in AVG, OBP, BABIP
BIBatted in (RBI)

Totals

RRuns
HHits
EErrors
LOBLeft on base
S / PStrikes / Pitches per inning

Pitch Colors

Ball (B)
Strike / Foul (C, S, F, T, W)
In play (X) - bold
Hit by pitch (H)
ABS challenge

ABS

WChallenge won (call overturned)
LChallenge lost (call upheld)

Shortcuts

DSwitch to dark mode
LSwitch to light mode
Previous day (game picker)
Next day (game picker)

Diamond

Single (1 hash mark on HP→1B)
Double (2 hash marks on HP→1B)
Triple (3 hash marks on HP→1B)
HRHome run (filled diamond with white HR text)
Thick line = runner advanced along base path
RBI diamond (one per run batted in)
2Numbered out marker (1st, 2nd, 3rd out of inning)

Indicators

Pitching change (square blocks on cell boundary). Includes the outgoing pitcher's strikes, pitches, and strikeouts.
Pinch hitter (solid left line)
Pinch runner (solid right line)
Active batter cell (live games)

Batting

AVG
\(\displaystyle \frac{H}{AB}\)
The most traditional measure of hitting ability; shows how often a batter gets a hit.
OBP
\(\displaystyle \frac{H + BB + HBP}{AB + BB + HBP + SF}\)
Measures how often a batter reaches base, including walks and HBPs. Getting on base is the most important thing a batter can do.
SLG
\(\displaystyle \frac{1B + 2 \cdot 2B + 3 \cdot 3B + 4 \cdot HR}{AB}\)
Measures raw power by weighting extra-base hits. A home run counts more than a single.
OPS
\(OBP + SLG\)
Quick combined measure of OBP and SLG. Simple and widely used.
wOBA
\(\displaystyle \frac{0.696 \cdot uBB + 0.726 \cdot HBP + 0.883 \cdot 1B + 1.244 \cdot 2B + 1.569 \cdot 3B + 2.004 \cdot HR}{AB + BB - IBB + SF + HBP}\)
Weights each offensive event by its actual run value using linear weights. More accurate than OPS because it properly values walks vs. doubles vs. home runs. Linear weights are updated annually by FanGraphs based on the run environment; the values shown here are from the 2024 season.
wRC+
\(\displaystyle \frac{\frac{wRAA}{PA} + \frac{R_{lg}}{PA_{lg}}}{\frac{wRC_{lg}}{PA_{lg}}} \times 100\)
Park- and league-adjusted version of wOBA scaled to 100. A wRC+ of 120 means 20% better than league average. The gold standard for comparing hitters across eras and ballparks. Requires league-average data not available from the MLB Stats API; when FanGraphs data is integrated, wRC+ will be displayed alongside wOBA.
BABIP
\(\displaystyle \frac{H - HR}{AB - K - HR + SF}\)
Batting average on balls in play. Helps identify luck vs. skill; extreme values tend to regress to the mean (~.300).
PA
\(AB + BB + HBP + SF + SH + CI\)
Plate appearances; the denominator for rate stats. More meaningful than AB because it includes walks, HBPs, and sacrifice flies.

Pitching

ERA
\(\displaystyle \frac{ER}{IP} \times 9\)
The traditional measure of pitching effectiveness. Shows earned runs allowed per 9 innings.
WHIP
\(\displaystyle \frac{BB + H}{IP}\)
Measures how many baserunners a pitcher allows per inning. Lower is better; elite pitchers are under 1.00.
IP
\(\displaystyle \frac{\text{Outs Recorded}}{3}\)
Innings pitched; measures workload. Each out is 1/3 of an inning (e.g., 6.2 = 6 and 2/3 innings).
K/9
\(\displaystyle \frac{K}{IP} \times 9\)
Strikeouts per 9 innings. Measures a pitcher's ability to miss bats; higher is better.
BB/9
\(\displaystyle \frac{BB}{IP} \times 9\)
Walks per 9 innings. Measures control; lower is better.
K/BB
\(\displaystyle \frac{K}{BB}\)
Strikeout-to-walk ratio. Combines stuff and control into one number; elite pitchers are above 4.0.
FIP
\(\displaystyle \frac{13 \cdot HR + 3(BB + HBP) - 2 \cdot K}{IP} + C_{FIP}\)
Fielding Independent Pitching. Estimates ERA based only on what pitchers control: strikeouts, walks, HBPs, and home runs.